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  • sketch 15

    March 26, 2008. generative. ,

    working again with using perlin noise for generating motion, sketch 15 draws straight lines - lots of straight lines.

    perlin noise generates 2 pairs of xy coordinates, drawing a straight line between them with a very low alpha value (and pseudorandom colour values), producing beautiful results when the lines cross over each other. playing with the number of lines, colours, noise increments and the weighting of the noise (which direction the lines are more inclined to head in) vastly changes the outcome.

    Get the Flash Player to see this player.
    the ones tagged with HD on the playlist are 1280×720, so they’re a bit slower to load but look really nice in fullscreen mode…
    (make sure you’ve got flashplayer 9 update 3, hit the arrow button to download the clips)

    sketch 10b

    March 18, 2008. generative. ,

    i’ve been using processing again lately, and i’ve had a few decent outcomes. sketch 10b just spits out ellipses in different directions at different velocities according to a perlin noise algorithm. veeeeery simple stuff, but i’m just trying to remember how to do it all again…

    Get the Flash Player to see this player.

    (you might have to update your flashplayer, and you can download the clips by hitting the arrow button on the control bar)